While perusing my daily newsletters from Etsy (in my spare time – ha! – I make jewelry), I came across a few more great articles from The 99 Percent. I love when I find articles or techniques that apply not only to animation, but the rest of my hobbies/life.
Since I am, ahem, unemployed, I work from a home office. It’s great. I have everything I need, including my pets. I also don’t have to drive anywhere. However, it does have some disadvantages. Because I work from home, I tend not to keep a regular schedule. I also give in pretty easily to distractions, which are almost constant. The dryer buzzes, the dog wants to go out and bark at nothing, I hear the mailman come by, I should really re-organize that closet… you know how it goes. You think something will take five minutes, and then somehow it’s dinner time. I’ve written on this before, but it’s an ongoing problem.
Because I am at least aware of this problem, if not always actively trying to fix it – sometimes there’s nothing more therapeutic than re-organizing a closet – I always keep a lookout for techniques/tips/tricks for battling distraction and staying focused.
The 99 Percent published an article called “A Day Without Distraction: Lessons Learned from 12 Hrs of Forced Focus.” Now, we can’t all be lucky enough to get 12 hours without some sort of distraction, but writer Cal Newport does bring up some interesting ideas. It essentially boils down to attacking tasks in 30-minute blocks. If you devote 30 minutes to small tasks, then they’re out of the way and hopefully off your mind until the next 30-minute block for small tasks. This method will ideally keep you focused on the task at hand for that block instead of constantly giving in to that desire to check your inbox.
The technique, called “Batching,” seems like a great idea for people who can break down tasks in that manner. Even if I tried to ignore the Internet – I sometimes disconnect mine when I’m in the zone on a shot – sometimes you gotta jump over and look for that amazing shot from some movie, or hit the forums somewhere to figure out WHY THE HELL MAYA IS DOING THAT EVEN THOUGH I’M PUSHING THE RIGHT BUTTON. Was that out loud? Sorry.
Newport realizes that not everyone can batch so cleanly. You should also check out his article, “Getting Creative Things Done: How to Fit Hard Thinking Into a Busy Schedule.” This article is a little more geared towards those of us who sometimes need to stare into space for our 30-minute block, trying to imagine the perfect acting beat or hand pose. Based on David Allen’s GTD method, this article points out some great ways to organize the nebulous mental state of a creative.
I’ll stop rambling and let you check out the articles for yourself, but before I go, I’d like to highlight the last bullet point Newport lists under his GCTD system: “Focus on process, not goals.” This is especially important as a student of animation. I constantly have to stop myself from looking at every shot as: “This one better get me a job,” and instead as, “I really hope to learn better body mechanics from this shot.”
As an animator, you’re NEVER going to stop learning. That’s what’s so great about the industry! So, to abuse an old cliche, focus on the journey, not the destination.
Happy trails!